Creating Local Blocks (BMAKE) 19.1

1. Choose Draw, Block, Make.

or

2. Click the Make Block icon.

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or

3. Type BMAKE at the command prompt.

Command: BMAKE or BLOCK

4. Type the name of the block.

5. Pick an insertion point.

6. Select objects to be included in the block definition.

7. Click OK.


Insertion point

Note You cannot use DIRECT, LIGHT, AVE_RENDER, RM_SDB, SH_SPOT, and OVERHEAD as valid block names.

Inserting Blocks 19.2

1.Choose Insert, Insert Block or

2. Click the Insert icon from the INSERT toolbar.

3. Type INSERT at the command prompt.

Command: INSERT

4. Choose the name to insert a local block and Browse...to insert a Wblock.

5. Choose the insertion point, scale, and rotation of the block.



Block Inserted with a zero degree rotation angle

Block Inserted with a ninety degree rotation angle

Typing Insert (-INSERT)

1. Type - INSERT at the command prompt.

Command: -INSERT

2. Type Block name to insert. Insert block name or (?) type name

3. Pick An insertion point. Insertion point: pick point

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4. Press ENTER to keep the same x scale factor as the original block. X scale factor <1>Corner / XYZ:

5. Press ENTER to keep the same x scale factor as the original block. Y scale factor (default=X):

6. Press ENTER to keep a rotation angle of zero. Rotation angle <0>:

or

7. Pick A rotation angle.

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