Selecting Objects with Menu Commands

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If you want to select all of the objects in the scene, you can drag over all the objects with the Selection tool, or you can simply choose Edit ➪ Select All (Ctrl+A). You can also deselect all objects in the scene by clicking in an open space away from all other objects or by choosing Edit ➪ Select None (Ctrl+T).

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Viewing Object Info

When an object is selected, specific commands can be issued that impact the selected object. One of these commands is to view the information about the selected object in the Entity Info palette, as shown in Figure 5.3. This palette can be opened for the selected object by choosing Window ➪ Entity Info or by right-clicking on the object and selecting Entity Info from the pop-up menu

FIGURE 5.3 The Entity Info palette holds information about the selected object.

In the upper-left corner of the Entity Info palette is a thumbnail showing the current paint selec- tion. The Entity Info palette also lists the selected item’s assigned layer, name, and a definition. Clicking on the Show Details button in the upper-right corner reveals several object properties that you can set including Hidden, Locked, Cast Shadows, and Receive Shadows.

CROSS-REF Applying paint and materials to a selection is covered in Chapter 18.

If multiple objects are selected, the number of selected components is listed at the top of the pal- ette. The Entity Info palette contains different types of information depending on the type of sub- object that is selected. For example, if an object’s face is selected, then the Entity Info palette includes a field that lists its Area, as shown in Figure 5.4.

FIGURE 5.4 The Entity Info palette holds different types of information depending on the selected part.

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Selecting Objects with the Outliner Palette

Another way to select objects in the scene is in the Outliner palette, as shown in Figure 5.5. Open this palette by choosing Window ➪ Outliner. This palette is especially helpful when trying to select small objects.

FIGURE 5.5 The Outliner palette lists all objects in the current scene.

Objects are displayed in the Outliner palette in hierarchical order with subobjects listed under- neath their object. Each object is listed by its name with its descriptive name in brackets. Whichever objects are selected in the scene are also selected in the Outliner palette. If multiple objects are selected in a scene, then the names for each of these objects are also selected in the Outliner palette.

CROSS REF The Outliner can also be used to edit the object hierarchy. More on this is pre- sented in Chapter 8.

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If you hold down the Ctrl key, you can select multiple names in the Outliner palette by clicking on each; by holding down the Shift key, you can select a range of Outliner objects.

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